20xx melee code#
Watermelon Falco (Green Falco R-Alt) includes updated offscreen textures.Peach: down-b pull (default/specific turnip/bomb/saturn/beamsword/random item).Debug Menu -> Character Codes -> Added the following:.Added a toggle for enabling the 2-frame window Smash Turn code (Magus v3.0).Debug Menu -> Mechanics Codes page has been added.In-game Toggles -> 20XXTE Input Display now persists across matches.In-game Toggles -> Replay Menu -> 20XX CPU Type now persists across matches.Also remember that the control stick deadzone for the CSS is not the same as the in-game one used for character inputs.
20xx melee manual#
With this controller info window still displayed, holding the Z Button and pressing D-Pad directions (left/right for x-axis, up/down for y-axis) will allow manual adjustment of the controller origin values. The top line of this window now shows the current control stick x & y-axis calibration values (type = int8_t), which is the location of the control stick when the controller was plugged in or reset.
20xx melee update#
This update is mainly to address bugs in v4.06. "VERSION 4.07+" should now be seen on the main Debug Menu page, and on the Back Button texture in the Character Select Screen. Toggling 20XXTE Input Display would freeze the game.
20xx melee download#
20XX 4.07 download links have been updated to address the following issues: